Dan Hoffman is an Senior Education Analyst in the Education Data Systems department at Kamehameha Schools. His research focuses on the design of interactive experiences and their impact on learning and engagement. This work is interdisciplinary in nature and takes place at the intersection of cognitive science, education, and technology. Seeing great potential in emerging human-computer interaction techniques, Dan tries to explore what it means to engage with to-be-learned content, studying interactivity and its ability to act as conceptual and procedural scaffolds. In 2013, Dan earned his doctorate in Instructional Technology and Media from Teachers College Columbia University. His interdisciplinary background includes K-12 and graduate teaching, completing the New York City Teaching Fellows program, and designing software for the Intel Corporation and the Games for Learning Institute.
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